Follow

i wish more games (read: all games) started like breath of the wild:
- a few seconds of intro
- play

these days i have negative patience for intro cutscenes

it's easier to do an open start when your game has a consistent set of rules that are always followed. i.e. closer to the ideal of the immersive sim. this is the only genre i truly care about anymore, so i'm biased

@amydentata one of the big things in the video is that botw being an immersive sim helped the non-gamer in question a lot, because whenever she looked at a situation and thought "I could do [x]", she could actually do [x]

which in the games she tried last time, was often not the case

@amydentata I think "play" is the important part here.

Often many games launch you into hyper limited areas where you are taught things like some sort of lecture.

Giving people a playpen to just goof around is so much better and another thing Breath of the Wild did so right.

@pandora_parrot @amydentata i think one of the best things about it is how full and big the opening/learning area feels, even if it’s small compared to the full map

@pandora_parrot @amydentata like you aren’t spending that time going, “ugh, when is the game going to finally open up” because it already feels like it has when it actually hasn’t, yet

@pandora_parrot @amydentata so many tutorials suck because they aren’t in any way fun and don’t provide any freedom to the player. Botw’s tutorial is basically its own mini game unto itself

Sign in to participate in the conversation
Switter

Switter, a sex work-friendly social space. Check out Tryst.link, our verified escort directory. Looking for listings? Visit Switter Listings Looking for Backpage alternatives?