i wish more games (read: all games) started like breath of the wild:
- a few seconds of intro
these days i have negative patience for intro cutscenes
strongly agreed https://twitter.com/conspiracism/status/1199063725258334215
it's easier to do an open start when your game has a consistent set of rules that are always followed. i.e. closer to the ideal of the immersive sim. this is the only genre i truly care about anymore, so i'm biased
@amydentata one of the big things in the video is that botw being an immersive sim helped the non-gamer in question a lot, because whenever she looked at a situation and thought "I could do [x]", she could actually do [x]
which in the games she tried last time, was often not the case
@amydentata I think "play" is the important part here.
Often many games launch you into hyper limited areas where you are taught things like some sort of lecture.
Giving people a playpen to just goof around is so much better and another thing Breath of the Wild did so right.