"I believe sex workers have valuable insights to offer, particularly in the realms of consent and communication. Understanding that not everyone uses the same language surrounding consent or possesses the same level of awareness regarding their limits and boundaries is crucial."
"Community is at the core of SWOP and has been since its inception in 2003, when Bay Area sex workers rallied around school teacher and fellow sex worker Shannon Williams, protesting her arrest and mistreatment."
"The only games that I’ve seen touch on the theme seem to be made by non-sex workers and have players adopt the perspective of the “club manager” or similar. As far as I know, there’s no other board games where you play AS the worker."